- [email protected]
- Web Sites
- Homepage, GitHub Profile, LinkedIn Profile
- Distributed server architecture
- Internationalization systems based on linguistics
- Free and open source software
- Programming Languages
- Go, Python (expert), Bash, C#
- Back-end Technologies
- ZeroMQ, Couchbase, Redis, etcd, MySQL, PostgreSQL
- Web Development
- Vue.js, Lodash, Gin, Flask, socket.io, jQuery, HTML5/CSS3, Nginx
- AWS, GAE, Terraform, Packer, Docker, Ansible, Datadog, Linux
- Test Engineering
- Testify, pytest, GitLab CI, Travis CI
- Vim, tmux, ZSH, Git, VS Code, VirtualBox
- Game Server Architect
- What! Studio in Nexon, 2013–
- Developing Durango, a seamless open world MMORPG.
Designing and implementing the architecture of a distributed MMORPG server. Achieved up to 70k concurrent users per MMO world with a scalable geological space. Launched this game in Korea and Indonesia. Maintained the game service continuously.
Built an internationalization system based on gettext. Implemented a high quality message interpolation focused on linguistics features of Korean and Indo-European languages.
Using Python, C#, Cython, ZeroMQ, MsgPack, Couchbase, etcd, Redis, MySQL, Unity3D, Git, PlasticSCM, Ansible, Fabric, Docker, Ubuntu, and AWS.
- Game Development Engineer
- Team Lupin in Nexon, 2011–2013
- Developed and published mobile and Web series of KartRider, a synchronous multiplayer casual racing game.
Designed and implemented a distributed game server architecture for synchronous multiplayer games for the KartRider Dash and KartRider Coin Rush series. Launched these games globally and maintained them.
Researched various rating systems such as Elo, Glicko, and TrueSkill. Implemented a simple matchmaker for 4v4 or free-for-all racing games.
Used Python, Redis as a message broker, Couchbase, MongoDB, Unity3D, Mercurial, Ubuntu, and AWS.
- Full Stack Web Developer
- Npine, 2008–2011
- Supplies stock images for business on Iclickart.
Developed a web server framework adapting the MVC pattern by PHP5. Made and maintained web sites where provide stock images including Iclickart by the own framework. Maintained physical Linux machines in a data center.
Led the software engineering team.
- Front-end Web Developer
- Lunant, 2008–2011
- Served VLAAH, a social network service for discovering, sharing, and utilizing opinions.
Open Source Experience
- Hangulize 2, 2018–
- Reboot of Hangulize in Go.
- Re-implemented Hangulize, which is also listed at the below, to achieve better features, performance, and productivity in Go rather than Python.
- Profiling, 2014–
- An interactive profiler for Python inspired by the Unity3D profiler.
Developed to find bottlenecks in the Durango server by Python and C. Designed a handy interactive TUI like htop by Urwid.
On GitHub, 2700+ people stared this project. Also it was the 3rd daily trending repository at Sep 22, 2014.
- Hangulize, 2010–
- Automatically transcribes a non-Korean word into Hangul.
Implemented the library to realize Brian Jongseong Park’s idea by Python and complex regular expressions.
Designed and implemented the Web service and RESTful API by Flask on Google App Engine. Many professional Korean translators visit here to translate undocumented proper nouns.
- TrueSkill, 2012–
- A Python implementation of TrueSkillTM which is a rating algorithm for Xbox Live.
- Implemented TrueSkillTM by Python with simple API to learn and share the smart algorithm.
- Babel#427, #488; couchbase-python-client#32, #33, #35; etcd#4320; Flask-0.10.1; gevent#608; jQuery-1.4.3; node-irc#3; pytest-rerunfailures#47; PyZMQ#951.
- The server architecture of Durango Vol. 3 at NDC 2018 (Korean)
- Python Survival Guide at Nexon Talk 2016 (Korean)
- The server architecture of Durango Vol. 2 at NDC 2016 (Korean)
- Profiling at PyCon KR 2015 (Korean)
- The server architecture of Durango at NDC 2014 (Korean)
Computer Software, Kwangwoon University, 2008 – Completed the first year and left in mid course.